Tool · Getting started

Just bought it and already overwhelmed? Take it slow.

ACC drops you in at the deep end with no tutorial. This is the calm starting point: assists, seat position, view — and your first clean lap. In that order.

1 · Setting up assists properly (not cheating)

Real GT3 cars have TC and ABS — turning them off does not make you faster, only more frustrated. Important: ACC splits this across two places. What is in the Assists menu is not all of it.

Options → Assists
Stability Control

A crutch — it teaches you the wrong reflexes

OFF
Ideal Line

Fine for learning a track, then drop it

optional
Gearbox (shifting)

Automatic until the rest feels settled — then manual

your call
Clutch

One thing less to worry about early on

AUTOMATIC
Engine start, wipers, headlights, pit limiter

Four actions you then cannot forget

AUTOMATIC
In the car: electronics (setup or MFD)

TC and ABS are not menu assists — they are levels of the car's electronics. You set them in the setup or dial them in on the MFD while driving.

ABS

Stops the wheels locking under braking

STOCK LEVEL
TC

Tames wheelspin on the throttle

STOCK LEVEL
You will look for “auto blip” in ACC in vain — and you do not need it

In many sims (including the original Assetto Corsa) there is an assist called auto blip that blips the throttle for you on downshifts. In ACC that switch does not exist — the assists list covers gearbox, clutch, engine start, wipers, headlights, pit limiter, stability control and ideal line, and nothing else.

The reason is not a missing feature but realism: GT3 cars run a sequential gearbox with paddles, and the throttle blip on downshifts is handled by the engine control unit itself — in the real car just as in the game. So it is always “on” and never was switchable. You do not need heel-and-toe in ACC.

2 · Seat & view (FOV) — underrated, huge

A wrong field of view (FOV) makes speed and distances unreadable — the reason so many people feel “too fast” and brake late. Set the camera so the perspective matches your real distance to the monitor: err on the narrow side rather than the wide side. Set the seat position so you can clearly see crests and apexes.

Why FOV makes such a difference

Too wide a FOV shrinks everything and makes the world feel faster than it is — you brake too early or misjudge corners. A matching FOV makes speed and distances feel “real”, and suddenly your braking points are consistent. It feels cramped at first — that is normal and correct.

3 · Your first session (30–40 min)
1

Forgiving car + easy track

For example the Ferrari 296 or BMW M4 at Monza/Misano. (See Car & Track.)

2

A practice session, not a race

Free practice with “optimal” conditions. No pressure, no opponents.

3

5 laps, clean only

The goal: no spins, no excursions. Slow and smooth beats fast and wild.

4

Watch your exit speed

Getting on the throttle early and gently on corner exit gains more than braking late. The biggest lever for beginners.

5

One thing per session

Braking points OR turn-in OR throttle application — not all of it at once.

4 · What is going wrong?

A quick diagnosis. For the setup side there is the detailed Setup Doctor.

I keep spinning when I get on the throttle

Power oversteer. Raise TC one level, feed the throttle in more gently, and wait in the corner until the wheel is straighter before you go to full throttle.

The car pushes straight on and will not turn in

Understeer — usually from carrying too much speed in. Brake earlier and harder, turn in more slowly, and wait until the apex to get back on the throttle. Often a driving problem, not a setup problem.

I keep messing up my braking

Check your FOV (point 2) and find fixed braking points at trackside markers. Better too early and rolling than too late and off the track — consistency comes first.

It stutters

Usually the CPU, not the GPU — see FPS & Performance. Short version: turn Visible Opponents down.

The one thing to remember: cleanliness before speed. If you do not go off, you get faster on your own — and you do not stop. That is the whole point of this page.
In short

Assetto Corsa Competizione throws beginners in at the deep end with no tutorial. This starting guide shows you, in a calm order, what to do first: set the assists correctly (traction control and ABS stay on — real GT3 cars use them), set your seating position and field of view (FOV), and structure your first clean session.

The most important principle for beginners is clean before fast. If you keep it out of the barriers and concentrate on an early, clean corner exit, you get faster on your own — and you do not quit in frustration.

Common questions
Should I turn TC and ABS off in ACC?

No. Real GT3 cars have traction control and ABS — switching them off does not make you faster, only more frustrated. As a beginner you leave both on and at most take out stability control, because it trains the wrong reflexes.

Why does FOV (field of view) matter so much?

A wrong field of view distorts speed and distances, so you brake too early or misjudge corners. A correct, fairly narrow FOV makes pace and braking points feel real and makes you more consistent immediately.

What does a good first session look like?

A forgiving car (the Ferrari 296 or BMW M4, for example) on an easy track like Monza, in a practice session with no opponents, five laps driven only for cleanliness — no chasing lap times. One focus per session, not everything at once.

Does ACC have an auto-blip assist?

No. The assists list in ACC covers gearbox, clutch, engine start, wipers, lights, pit limiter, stability control and the ideal line — there is no auto-blip switch (automatic throttle blip on downshifts). It would be redundant anyway: GT3 cars have a sequential paddle gearbox in which the engine management does the blip itself. You do not need heel-and-toe in ACC.

Where do I set TC and ABS in ACC?

Not in the assists menu. TC and ABS are levels of the car electronics: you set them in the setup under Electronics, or change them while driving via the MFD in the car. The assists menu instead holds stability control, the ideal line, gearbox, clutch and the automatics for engine start, wipers, lights and pit limiter.

As of: ACC v1.10.4 · July 2026 · ACC has no built-in tutorial (it is in maintenance mode) — getting started runs on assists, practice and guides like this one. GT3 cars are built for TC/ABS; use them.